10 Video Game Features Every Title Should Have Stolen

7. The Nemesis System - Middle-Earth: Shadow Of Mordor

shadow of mordor nemesis system
Monolith

I know you know this one but we can’t make a list about features other games really should have stolen without bringing up Shadow of Mordor’s Nemesis System.

If you’ve been living under a rock or you just never played this one, the Nemesis System is essentially a feature whereby the enemies you face will grow, adapt their personalities, strengths and weaknesses each time you encounter them in combat.

They remember previous encounters and you’ll develop nuanced rivalries with each Uruk. It’s pretty revolutionary and this was the first time we’ve seen anything like it. Some games have made some attempt at emulating what Shadow of Mordor achieved, but not quite as effectively.

Let us know in that comment box if you can think of a game that’s done anything like this and what games this would work great in and, uh, maybe they can work around that tricky patent.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.