10 Video Game Plots Nobody Fully Understands

3. Xenosaga Series

There€™s something about Japanese games and craziness that goes hand in hand. The Xenosaga series is a beautiful example of this, being a total cluster-fruitcake of a plot. Things don'€™t exactly get off to a flying start: in the far future, it turns out that humans have lost the Earth. Not lost as in €œbeen invaded€ €“ humanity literally cannot find their home planet, and it'€™s been wiped off the star charts.

Start as you mean to go on, apparently. Things don'€™t get much better with the introduction of KOS-MOS, a bio-robot who apparently fluctuates between good and evil with the movement of the tides; evil invisible aliens who are trying to exterminate humans for no particular reason; a scientist breeding artificial humans to be super-weapons, ancient artefacts, giant robots, the evil Space Pope and the not-Robocop who wants to be more Robo and less Cop.

Oh, and all of this is all goes back to Jesus Christ and Mary Magdalene from the original Earth (which humanity can'€™t find, remember) because... well, that€™s obvious, isn'€™t it? There are enough ideas for about twelve different stories all crammed into this one series, which is admirable in its own right, but that doesn€™t make it any more comprehensible.

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Matty Coxhill hasn't written a bio just yet, but if they had... it would appear here.