10 Video Game Remakes With ONE Major Flaw

Final Fantasy VII Remake is bloated brilliance.

Final Fantasy 7 Remake Cloud
Square Enix

Nostalgia is one of the most powerful tools in entertainment media, and as history has proven time and time again, few things get gamers excited quite like a shiny new remake of a classic video game.

And it makes total sense - even the greatest older games can seem weathered and hokey to modern eyes, due to both the advanced graphics and superior gameplay systems of today. And so, updating a winning formula for a new generation is just a smart commercial move.

Not all remakes are created equal, naturally, with some quickly falling by the wayside as they either fail to capture the spirit of the original or offer up the most lazy, bare-bones rehash possible.

But the vast majority of AAA remakes have actually turned out rather well, created with an obvious amount of due care and attention, ensuring the fanbase is (mostly) left satisfied.

And these 10 video game remakes were all largely lauded by critics and fans alike, despite the fact that each has one killer flaw which holds them back from true brilliance.

As brilliantly crafted as these remakes otherwise might be, these frustrations prevent them from being perfect, truly definitive improvements over what came before...

10. Ditching The Original Soundtrack - Metal Gear Solid: The Twin Snakes

Final Fantasy 7 Remake Cloud
Konami

In many ways, 2004's GameCube-exclusive Metal Gear Solid remake, The Twin Snakes, is a vastly superior iteration of the stealth-action classic.

With silky smooth graphics which still look impressive today, ludicrously over-the-top cutscenes directed by cult filmmaker Ryuhei Kitamura (Versus), and snazzy new gameplay elements from Metal Gear Solid 2: Sons of Liberty - such as first-person perspective and enhanced AI routines - on paper it got everything right.

But there's just one issue, and it's a big one: the original game's instantly iconic musical score, produced by Konami's in-house musicians, was needlessly replaced by a new score spearheaded by Metal Gear Solid 2 composer Norihiko Hibino.

Though Hibino's ambient electronic style fit Metal Gear Solid 2 like a glove, it felt wildly out of place shoehorned into a new version of the original game, sapping The Twin Snakes of much of its predecessor's urgent atmosphere.

This is especially apparent during many of the game's boss fights, where the minimalistic new music simply fails to nail the epic vibe of what came before.

Contributor
Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.