10 Video Game Remakes With ONE Major Flaw

8. WAY Harder Than The Original - Crash Bandicoot N. Sane Trilogy

Final Fantasy 7 Remake Cloud

Crash Bandicoot N. Sane Trilogy is a loving recreation of the beloved PlayStation platformers, and performed well enough to lead to the development of the brilliant recent Crash Bandicoot 4: It's About Time.

But there is one aspect of N. Sane Trilogy which left many fans scratching their heads: it's actually harder than the original trilogy.

The 1996 Crash Bandicoot is infamous for its punishing level of difficulty, and so many players found themselves bemused that this contemporary iteration was somehow even more of a challenge.

Activision later confirmed that the new trilogy's physics were all based on the third Crash game, Warped, meaning that the muscle memory players had for the original game weren't in line with the subtle tweaks the team had made to jump arcs, collision detection, and so on in Crash 3.

Enough players piped up about their frustrations that Activision flat-out told them to play the second and third games first in order to acclimate to the new physics, and then return to the original.

It's still a fantastic, mostly reverent remake collection, but making an already hard-as-nails game even tougher resulted in a ton of unnecessary yet totally understandable fan rage.


Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.