10 Video Game Sequels That COMPLETELY Changed Genre

8. Yakuza: Like A Dragon

yakuza 7
Sega

Yakuza's popularity has grown significantly over the past few years, quickly going from untapped Japanese obscurity to one of video games' most beloved series.

The franchise has been a mainstay on PlayStation systems for a decade and a half, and part of its sustained success was its commitment to flashy, fun fight scenes that seldom get boring. Cracking a traffic cone over a goon's head before switching combat styles and pummelling the rest with your bare hands was always a delight, so it was a surprise when developer Ryu Ga Gotoku saw the opportunity to do something different after Kiryu's tale reached an end in Yakuza 6.

Switching from real-time combat that draws inspiration from classic arcade beat-em-ups, Yakuza: Like A Dragon opts instead for turn-based combat mechanics resembling JRPG titles of old.

The presentation is certainly familiar to fans, and certainly won't be confused for anything other than a Yakuza title, but implementing a combat system similar to that of Persona 5's strategic, yet stylish, gameplay was a radical change to the beloved system of previous entries, and a curious decision to say the least.

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Fan of ducks, ice tea and escapism. Spends much of his time persistently saying 'I have so much studying to do' before watching Zoey 101 for the millionth time. Thinks Uncharted 3 is the best one.