10 Video Game Sequels That DRASTICALLY Missed The Point
8. Sonic Lost World
![kingdom hearts 3](https://d2thvodm3xyo6j.cloudfront.net/media/2021/07/88db3552d0986761-600x338.jpg)
Sonic Team head-honcho Takashi Iizuka recently promised Sonic fans that future games in the franchise would adhere to the blueprint laid out by the wildly successful Sonic Frontiers. Hopefully the man wasn't just blowing smoke, as the Sonic franchise has a history of failing to realize when it's on to a good thing.
Case in point - Sonic Lost World.
Lost World's predecessor, Sonic Generations, felt like a new dawn for the blue blur. Blending the 2D platforming of old with the most refined 3D gameplay the series had yet seen, Generations was the best Sonic since the Mega Drive days, and felt like the future of the franchise. Unfortunately, what felt like a new beginning turned out to be a false start, as SEGA followed up the best Sonic game in decades with one of the worst.
For reasons no-one has yet been able to fathom, SEGA debuted an entirely new control scheme in Lost World that made gaming's most famous speedster control like a shopping trolley. SEGA undid all the goodwill built-up by Generations in a single stroke, and the next game in the series - Sonic Forces - was even worse.
Frontiers may have got Sonic back on track, but whether or not he'll stay there is in SEGA's hands.