10 Video Game Sequels That Fixed NOTHING

4. Battlefield: Hardline

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EA

As the follow-up to the popular Battlefield 4, Battlefield Hardline saw the popular FPS series move into the smaller scale of police forces. Marketed as a major release, fans were expecting a more stable launch and enough changes to differentiate Hardline from the franchise's military roots.

Having Battlefield extend into other settings and contexts was somewhat of a novelty, considering how detailed the Frostbite engine could be. Developed by Visceral Games who were known for the Dead Space series, this side-show in the Battlefield stands as one of the worst entries in the franchise.

What we got with Hardline upon its release in 2015 was a cheeky expansion pack to Battlefield 4 masquerading as a fully-priced product.

Outside of its alternate setting in police operations, Hardline may as well be a blatant copy, offering little that its predecessor didn't do and with less content to boot. It was devoid of original ideas and squandered its premise. The multiplayer felt stripped, with a smaller item pool and failed attempts at competitive game modes.

Expecting fans to fork out between £60 and £120 was one of the biggest insults aimed at consumers, at least until Star Wars Battlefront II's loot boxes came along.

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A tough but fair writer and critic broadly covering games, movies and just about every type of entertainment media. Spent a good part of the last seven years blogging and more recently, making amateur videos under "The Cainage Critique". You can follow my work on my website https://robc25.wixsite.com/thecainagecritique and my YouTube channel at https://www.youtube.com/channel/UCftJ6WcozDaECFfjvORDk3w