10 Video Game Sequels That Fixed NOTHING
4. Battlefield: Hardline
As the follow-up to the popular Battlefield 4, Battlefield Hardline saw the popular FPS series move into the smaller scale of police forces. Marketed as a major release, fans were expecting a more stable launch and enough changes to differentiate Hardline from the franchise's military roots.
Having Battlefield extend into other settings and contexts was somewhat of a novelty, considering how detailed the Frostbite engine could be. Developed by Visceral Games who were known for the Dead Space series, this side-show in the Battlefield stands as one of the worst entries in the franchise.
What we got with Hardline upon its release in 2015 was a cheeky expansion pack to Battlefield 4 masquerading as a fully-priced product.
Outside of its alternate setting in police operations, Hardline may as well be a blatant copy, offering little that its predecessor didn't do and with less content to boot. It was devoid of original ideas and squandered its premise. The multiplayer felt stripped, with a smaller item pool and failed attempts at competitive game modes.
Expecting fans to fork out between £60 and £120 was one of the biggest insults aimed at consumers, at least until Star Wars Battlefront II's loot boxes came along.