10 Video Game Sequels That Made Everything Worse

5. Spyro: Enter The Dragonfly

Dead Space 3
Universal

You couldn't really go wrong with the original Spyro the Dragon trilogy, after which developers Insomniac Games moved on to the Ratchet & Clank series, leaving the fourth Spyro game, Enter the Dragonfly, to be helmed by lesser-known studios Check Six Studios and Equinoxe Digital Entertainment.

Still, how bad could it be, right?

Pretty bad, as it turns out. Enter the Dragonfly wasn't just a crushing disappointment - it was the pure antithesis of the joyous, intelligent craft present in the original trilogy.

Even if you could forgive the short play-time and scant amount of content, the level design lacked the nuance of its predecessors, the framerate was wildly inconsistent, the controls were weirdly unresponsive, and it was full of bugs.

This basically felt like a pale shade of what came before, with Insomniac President Ted Price even calling it an "absolute travesty" and referring to Spyro as an "abused stepchild." Oof.

Much like Tomb Raider, Spyro's transition to the next generation of games hardware presented challenges the development team simply wasn't able to resolve.

As a result a planned sequel was cancelled, and the series fell out of mainstream popularity until the release of 2018's Reignited Trilogy.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.