10 Video Game Sequels The World Didn't Need

5. Resident Evil 5

Following up one of the most critically-acclaimed and beloved video games of all time can't be easy, but anyone with even a tiny bit of common sense knows that you shouldn't just repeat the same formula again and hope people won't notice. While the hotly anticipated Resident Evil 5's move to a scorching sun-kissed "realistic" Africa looked like a marked departure from the previous game's glum, gothic story, the two releases played almost exactly the same. Copying set-pieces, borrowing story beats and introducing barely any new monsters, the fifth game in the series attempted to change as little as possible about the survival-horror series, yet even managed to completely mess that up. Although it kept much the same, the game introduced a broken co-op system - which managed to completely eliminate any immersive tension the title may have boasted otherwise. A paint-by-numbers shooter would have been bad enough, but a paint-by-numbers shooter where you had to constantly babysit an erratic A.I was just unforgivable. That said though, Resident Evil 5's biggest sin was that its very existence led to the creation of Resident Evil 6; a truly abysmal game that managed to single-handedly send the entire franchise into self-destruct mode.
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Writer. Mumbler. Only person on the internet who liked Spider-Man 3