Silent Hill: Homecoming is one of the games in the franchise that only the most die-hard of series fans will have probably played. Which is a shame, because for as lame as some of these later games got, they were some of the only releases at the time that provided a more classically-inclined survival horror experience in a genre that was gradually moving into Resident Evil 6 gun-ho territory. Homecoming itself did the series justice by featuring a number of grotesque monster designs, all in classic Silent Hill fashion. The most terrifying of these being the second boss, the spider-like Scarlet who traumatises you over the course of the early game. https://www.youtube.com/watch?v=qwzz1YAqrro Made up of warped porcelain limbs, Scarlet was supposed to be the personification of the guilt a character felt about killing their own daughter. Combine that haunting backstory with the weird design itself and you were left with all the elements for a boss that had the ability to truly get under your skin.
Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.