10 Video Games Broken Beyond Belief While Speedrunning

8. Sonic The Hedgehog

Super Mario 64
Sega

The early Sonic games aren't really the most complex beasts around. At the risk of over-simplifying things, all you have to do to finish a stage is sprint from left to right, pulling off a few jumps along the way. It's gaming at its purest.

That being said, it's still ridiculously difficult to pull off a speedrun of the original game like the 9 minute and 53 second one seen below.

Rather than one central exploit being responsible for that incredible time, speedruns of Sonic The Hedgehog are like a puzzle - a mixture of glitches, well-timed jumps, and bouncing on top of enemies to get an extra burst of mid-air speed, all fitted together in a seamless fashion.

Some stages - like Green Hill Zone: Act 1, the very first in the game - are just faultless "normal" runs through the level, while on other occasions, players can glitch through walls to skip entire sections (at the start of Marble Zone: Act 3, for instance, where Sonic can teleport straight to the boss battle).

It's also possible to skip small sections without even glitching. If players get enough speed when bouncing off a spring, they can do a massive jump that sends them soaring over the stage (5:02 in the video below), out of the way of obstacles and enemies.

Sonic games want you to run through each level, but as it turns out, it's a lot quicker to take to the skies.

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Contributor

Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.