8. Bully/Canis Canem Edit
Billed as the spin-off to the critical and commercial success known as Grand Theft Auto, Bully essentially repackaged the formula that made those games such incredible fun, just in the format of a boarding school. Guns were replaced with slingshots and cliques of nerds and jocks were used in place of gangs. It was in all the spirit of fun I guess. What comes with setting your game within a school though? Classes; tiring mini games that required a ridiculous knowledge of the globe and masterful anagram skills. Admittedly, they're necessary to the gimmick and contain a substantial reward (who'd have thought art class could teach you how to kiss girls). When you're not kissing girls and bullying nerds though, you're encouraged to go out in search of rubber bands and baseball cards, amongst other pointless d-list missions. The Xbox 360 port of Bully made this a whole lot easier with a map documenting the location of each. However, the PS2 edition left you on your own. It was tiresome and discouraging. Let's face it; we all spent more time taking advantage of opportunities that Grand Theft Auto didn't present us with, such as taking snapshots of prefects in bins and giving civilians wedgies, than we did looking for such irrelevant fodder.