10 Video Games That Should’ve Quit While They Were Ahead

2. Final Fantasy

You'd be hard-pressed to find a more bitterly ironic series than Final Fantasy. Dead Space may be surprisingly lively and Dark Souls 2 actually fairly well-lit, but Square Enix remains king. What began as a last-ditch effort to right a floundering company, bearing the very literal and deliberate title of "Final", has gone on to tack enough numbers on box art to make even Ubisoft green with envy. Now 27,000 games strong (give or take), Final Fantasy is more Square's personal money machine than a game. It truly is nothing but numbers - profit margins, projected audience reach, and the aforementioned labels designating where in the monochromatic line of lookalikes each game falls. Things haven't improved an ounce since the first double-digit entry; everything after has been the software equivalent of the revolting pink paste you've heard comprises fast-food chicken. Just look at the cleverly named Lightning Returns: Final Fantasy 13 - because actually calling it 13-3 would be far too obvious a reminder how absurd and ugly a thing it is - with its shoddy combat, laughable story and characters, and amateur pacing. You could find a more lively specimen in a morgue - which is, rather incidentally, exactly where Final Fantasy should be taken so that Square Enix may apply its talents to more worthwhile projects like watching paint dry.
 
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Contributor

A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games? Well that doesn't sound anything like me.