10 Video Games That Are Definitely Art

10. Okami

Let's start with the most obvious, superficial definition of art: something that looks pretty. Even better, Okami is a game that took an art form as the principal direction for its art style; the Capcom platforming title's cel-shaded graphics are obviously inspired by the ink wash sumi-e painting that spread throughout East Asia €“ Japan especially €“ during Feudal times. It looks really, really darn pretty, essentially. That was most of what the criticism at the time centred around. Okami is a game which, to this day, prized its aesthetics above all else. And that's fine. That's a type of art, just something that looks nice. But if it exists in a vacuum it means nothing; luckily, Okami had justification. The game also drew upon Japanese folklore, which meant that the sumi-e art style was reminiscent of bring old paintings of those stories to life. Painting was also an integral part of the gameplay, with the €œCelestial Brush€ allowing you to affect the game world by slashing through enemies or draw bridges in ink. Pretty and practical €“ that's art, right?
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Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/