10 Video Games That Didn't Deserve Their Amazing Soundtracks
1. Silver Surfer
Composer(s): Tim Follin and Geoff Follin.
Silver Surfer β a side-scroller, released in 1990 β is notoriously difficulty, cruelly punishing the player for even the smallest blunder, the slightest mistake. In fact, the game is so painfully unfair that a single hit actually results in death, meaning anything and everything is fatal to the player, including rubber ducks. Worse, flying too low or too high equally results in death, which forces the player into the centre of the screen (where the majority of the obstacles are.
Difficulty is one thing, but the game implements an especially large hitbox around the player, meaning even the slightest contact with the environment results in immediate death. No excuses.
With that being said, the game does feature a single redeeming quality β a soundtrack rivalling that of even the most iconic NES classic. Not only is it wonderfully arranged, itβs also tremendously innovative, achieving quite a lot considering the limitations of the hardware, proving that anything is possible, even when dealing with something as genuinely bad as the Silver Surfer video game, which has almost no redeeming qualities.