10 Video Games That Died (Then Came Back Stronger Than Ever)
5. Rainbow Six Siege
Tom Clancy's Rainbow Six Siege has been successful for so damn long nowadays that it's easy to forget just how doomed it seemed in those initial months.
The online tactical shooter launched in December 2015 to broadly positive reviews, though many dinged the game for its sluggish progression system and lack of meaningful content.
Initial sales were soft enough to suggest that the game's days were basically numbered, yet Ubisoft refused to simply let it die, instead continuing to support the game as a "live service" title with additional post-launch content and gameplay updates.
This allowed Siege's player-base to unexpectedly flourish, and within two years of release the game counted 25 million registered players.
Much as live service games are rightly dinged for being soulless cash-grabs so much of the time, Siege is a testament to how worthwhile they can be for players when they're not constantly on the nickle-and-dime racket.
Hell, Siege has been successful enough that Ubisoft has outright stated they probably won't ever make a sequel, instead preferring to operate the existing game as a continually evolving platform. You love to see it.