10 Video Games That Got Really Good When You Stopped Playing

6. Rainbow Six: Siege

Battlefield 2042
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Tom Clancy games used to be known for their punishingly realistic approach to the military shooter genre. The Original Rainbow Six had the player sending multiple squads along pre-planned routes requiring precise timing. You also had to command your squad in real time all while engaging in combat where you could easily be taken out by one or two bullets.

Over time, Ubisoft progressively brought the entire brand more and more into the mainstream action landscape, ditching those deep tactical features in favor of accessibility and slicker presentation. But even considering that, Rainbow Six Siege still released mostly to confusion.

Turning the franchise into a hero-based multiplayer shooter felt like a slap in the face to the franchise. Combine that with bugs, lackluster presentation and a drought of content at launch, and most people gave up on it after a few weeks.

But after spending years adding content to the game bit by bit, that former drought is now an abundant jungle of content. Now packed with maps, characters, weapons, and with a strong emphasis on balance and anti-cheating, Siege has ironically become the most tactical game in the series and a staple of popular esports.

Contributor

At 34 years of age, I am both older and wiser than Splinter.