It’s sad to
see a video game company die. The tragedy of companies such as Lucasarts and
THQ being killed off is still talked about to this day, and their back catalogue
of historical titles are still making a lot of money on the retro games market.
monetary decisions, pressure from a horribly demanding industry or downright sabotage
from parent companies can kill a company outright if they fail to keep up, and
this is what commonly happens with video game companies.
sometimes a company dies an undignified death thanks to a single bad decision,
and the game that caused their death lives on in infamy. It’s a rare occurrence,
but it highlights the tightrope that companies have to walk in order to stay
successful in such a demanding business.
examples are some of the most interesting and insane. They mark the deaths of
some of the most beloved companies with the one mistake that put them under,
never to return to the industry they helped define.