If you've ever played a video game, odds are you know they are complex systems of entertainment requiring hundreds of people working thousands of hours to complete.
These days, most games are put together from start to finish in about 12-18 months. If they are a sequel building off of a preexisting game engine, it can take less time, but you can average at least a year for most titles with AAA-titles taking up to 24-36 months to put together.
Even so, there is the occasional title that takes even longer to develop, and these often lead to games that are either extremely well received by fans, or absolutely loathed by them.
A long development time is rarely the result of actual extensive development, nor does it indicate the finished product will be better than a game developed over a shorter period of time. More often than not, it's a matter of funding, digital rights management, or any of a hundred other issues that come up sometime during the development process that causes a delayed release. Whatever the reason, these ten games took way too long to develop and release.
Jonathan is a graphic artist, illustrator, writer, and game designer. Jonathan retired from the U.S. Army in 2017 and enjoys researching and writing about history, science, theology, and many other subjects. He writes for ScreenRant, CBR, NerdBastards, Listverse, Ranker, WhatCulture, and many other sites online. You can check out his latest on Twitter: @TalkingBull or on his blog: jonathanhkantor.com