10 Video Games That Languished In Development For Years
9. Star Trek Online (2010)
Development Time: 6 Years (2004 to 2010) & 6 Years (2010-2016)
There are a ton of Star Trek games on the market, but one of the most highly anticipated was 2010's Star Trek Online. It was the first true MMORPG to be set within the Star Trek universe, which meant players could join Starfleet in the most realistic way possible up to that point.
Development for the game began at Perpetual Entertainment back in 2004, but it hit some snags early on in the process. After four years with its original company, the game was picked up by Cryptic Studios in 2008. It would be another two years before players could jump into the game, which accounts for a six-year development process.
One of the main reasons the game had problems coming to market had to do with Microsoft. Initially, it was meant for the consoles, but due to the cost players already had to pay in order to log onto the Microsoft Network, console releases were put on hold.
The game was finally put out on PC in 2010, but it would take an additional six years before it finally made it onto the console market. Star Trek Online debuted on the Xbox One and PlayStation 4 in September 2016 after a full 12 years from start to finish.