10 Video Games That Launched With A Severe Lack Of Content

1. Star Wars Battlefront

Star Wars Battlefront EA A-Wing TIE Fighter Star Destroyer Squadron
EA

When EA held those beta tests for Star Wars Battlefront in 2015, DICE's reboot of the series delivered on its promise of an authentic Star Wars experience to wide-eyed adults and children alike; we could finally realise our dreams of engaging in laser wars while navigating the lush forests of Endor and the frozen wastes of Hoth. Yeah, Battlefront had the new-gen sheen, authentic soundtrack and satisfying moment-to-moment, objective-based gameplay.

But then it all fell apart. For some it only took a few hours, for others days or even weeks.

Either way, it quickly became apparent for all those involved that, despite its big-name film license and authenticity, Star Wars Battlefront was extremely lacking in content. An insultingly small selection of maps - coupled with equally starved weapon and hero/villain choices - resulted in Battlefront's spark fizzling-out much faster than it should have.

Sure, there was the season pass you could shell out for that added the likes of Cloud City, Jabba's Palace and the Death Star as playable maps, but why should we - as consumers - have had to fork over the dough for additional content when the vanilla game feels unfinished in almost every way?

Street Fighter V screwed up big time, but at least Capcom had the decency to finish their game for free. Jeez.

--

Are there any other games that launched with a major lack of content? Let us know in the comments!

Contributor
Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.