10 Video Games That Made Expensive Comebacks (And Still Failed)

5. Yooka-Laylee

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Playtonic

Gamers were worried when key players from Rare went their separate ways, believing it would spell the end of certain Rare franchises, especially Banjo-Kazooie. It was all the more disappointing since the last Banjo-Kazooie game, Nuts & Bolts, ended the bear-and-bird's adventures on a downer.

So, when former Rare employees set up a new company called Playtonic Games, things started looking hopeful again. After the developers announced a spiritual successor to Banjo-Kazooie called Yooka-Laylee, it felt like all prayers were about to be answered.

With limited resources, Playtonic had to set up a Kickstarter, with an initial goal of £175,000. The company was overwhelmed with support, receiving over ten times their proposed budget. With over £2 million in the bank, it looked like Yooka-Laylee had more than enough to be a hit.

And the final result was... okay.

By no means terrible, Yooka-Laylee didn't come close to matching its predecessors. Even though the puzzles and platforming sections were fun, Yooka-Laylee felt like it relied on nostalgia, rather than forging its own path.

Sure, it sold decently and spawned a spin-off, but Yooka-Laylee failed to reignite interest in Rare's work the way it should have.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows