10 Video Games That Made Expensive Comebacks (And Still Failed)
5. Yooka-Laylee
Gamers were worried when key players from Rare went their separate ways, believing it would spell the end of certain Rare franchises, especially Banjo-Kazooie. It was all the more disappointing since the last Banjo-Kazooie game, Nuts & Bolts, ended the bear-and-bird's adventures on a downer.
So, when former Rare employees set up a new company called Playtonic Games, things started looking hopeful again. After the developers announced a spiritual successor to Banjo-Kazooie called Yooka-Laylee, it felt like all prayers were about to be answered.
With limited resources, Playtonic had to set up a Kickstarter, with an initial goal of £175,000. The company was overwhelmed with support, receiving over ten times their proposed budget. With over £2 million in the bank, it looked like Yooka-Laylee had more than enough to be a hit.
And the final result was... okay.
By no means terrible, Yooka-Laylee didn't come close to matching its predecessors. Even though the puzzles and platforming sections were fun, Yooka-Laylee felt like it relied on nostalgia, rather than forging its own path.
Sure, it sold decently and spawned a spin-off, but Yooka-Laylee failed to reignite interest in Rare's work the way it should have.