10 Video Games That Made Expensive Comebacks (And Still Failed)
6. Tomb Raider: Angel Of Darkness
Despite the fact Lara Croft seemingly met her end in Tomb Raider: The Last Revelation, Core Design weren't ready to call it quits on their most lucrative property.
Several years later, the badass archeologist returned in Tomb Raider: Angel of Darkness, which in itself was three years after the forced anthology approach of Tomb Raider: Chronicles. Since this was Lara's debut on the PS2, fans were excited to see how the treasure-hunting, jungle-exploring series would play on Sony's new system.
Although Angel of Darkness was meant to mark Lara Croft's glorious return, it ended up soiling the franchise's reputation. Performing the simplest tasks was a chore due to dated controls, an inconsistent camera, poor combat, and incessant bugs. Also, the frame-rate dipped with such regularity, it felt like a deliberate feature.
Now, this isn't to suggest AoD isn't without merit. When it comes to atmosphere, voice-acting, graphics, and the score, this entry gets top-marks. But considering Angel of Darkness fails in basic departments like moving or climbing platforms, the bad far outweighs the good.
Luckily, Tomb Raider found its footing when it was rebooted again in 2013. If it wasn't for this successful revival, Lara Croft could've stayed buried, figuratively and literally.