When we sit down to play a video game, we do it for a reason. We want to have fun, and we want a decent product that we've paid for with our hard-earned money.
Unfortunately, in the case of many games, they're determined to either make a game not fun, the product isn't good at all, or it's so full of anti-consumer rubbish that's designed to fleece you of even more of said hard-earned money that it just becomes painful to play.
The industry can be a really horrible place for gamers. Publishers in particular are constantly guilty of making decisions so bad you'll be questioning why you're still gaming at all in the face of firms which clearly don't give a rat's arse about what you think.
But which ten video games are particularly guilty of such travesties? Keep reading for some completely truly shocking examples of anti-consumer nonsense, including microtransactions which shut studios, products being pushed out that clearly weren't ready and a game which completely builds itself out of NFTs, the next big thing to ruin the game industry.
Sometimes, we think we should just get a new hobby instead.
10. The Culling Making You Pay Per Match
Ever heard of The Culling? It's a battle royale game in the same vein as Fortnite and PUBG, but it's had a bit of a tumultuous ride and never seen the success other titles have enjoyed.
The original title enjoyed some popularity, but the release of PUBG in 2017 effectively killed it dead within months. The developers then decided to stop developing new content for the game, and began work on a sequel.
In 2018, they then released The Culling 2, which was universally panned for being completely broken and - once again - it released in the middle of a huge surge in popularity for Fortnite and PUBG, meaning it once again died horribly. So much so that the devs then made the decision to completely pull it from store fronts and refund those who had purchased it.
Now beating the dead horse with a stick so much the horse no longer exists, The Culling then once again emerged as The Culling: Origins, exclusive to Xbox One.
This is the really horrible part though; this new, rebooted version of The Culling has a 'Pay-per-Match' model. That's right friends - this lot want you to pay them to play a game that's been panned not once, but twice.
They originally announced that you could play one free game a day before paying for every match, but after considerable backlash (and rightly so), they decided instead to let people play up to ten matches.
Nah, you're alright thanks guys. Let's just get rid of pay-per-match before it ever becomes a thing, ok?