10 Video Games That Only Make Sense If You Bought The DLC

7. Prince Of Persia -  Retconning An Unheroic Ending

Mass Effect 3
Ubisoft

The 2008 Prince of Persia reboot wasn't an amazing game, but it sure had one of the most ballsy and memorable endings the medium has ever seen. After spending the entirety of the title attempting to stop the encroaching Darkness from completely devouring the Earth, the Prince's companion Elika is killed just before they can see the plan through.

However, instead of pushing on with his mission and thwarting the dark forces responsible, the Prince brokers a deal to bring Elika back from the dead, undoing all of his work in battling back the Darkness just so his companion can live again. Dooming the world in the process, the final custscene ends with the character carrying a newly-reanimated Elika while the light slowly fades from the world.

It's downbeat to all hell, but it's a surprisingly poignant and emotional way to end a fantastical action game like this. Unfortunately, the title's one bit of DLC, the Epilogue, undoes the Prince's flawed human response to Elika's sacrifice in favour of something more heroic and logical: he didn't revive her because he couldn't live without her, it was because she was the only one who could actually kill the title's big bad.

It was a divisive change, but it admittedly made an out-of-nowhere decision make sense; just not in the way everyone would have liked.

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Writer. Mumbler. Only person on the internet who liked Spider-Man 3