10 Video Games That Peaked Too Early

Saving the best for...first?

There's nothing quite like an energetic, exciting and even shocking opening sequence to get players invested in a video game, but as has so often been the case, it can be tough for developers to maintain such a high level of quality throughout the rest of the game.

As such, it's all-too-common for developers to blow a ton of resources on a banger of an opening to hook the player, only to struggle to match that brilliance for the remainder.

Sadly not every game can be Half-Life, which begins with its iconic tram ride and maintains a baseline of excellence all the way to the finish line.

And while most of the games on this list are at least good if not great - because, honestly, there aren't many awful games with great first levels - each of them ended up hitting their high-point in the extremely early stages, causing everything else to pale in comparison.

In an ideal world, a game will grab the player's attention and then increasingly ratchet up to a higher level of excellence over the course of its play-time, but these titles all got the top-shelf material out of the way pretty much right away, and what followed left players wanting as a result...


Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.