10 Video Games That Punish You For Playing Perfectly
5. Shin Megami Tensei IV
The Shin Megami Tensei series is essentially the eccentric older brother of the Persona series, and this alone should clue you in to how wild it is at many points in time.
This is especially true for the morality system in the game. As you might imagine from an RPG, Shin Megami Tensei IV has the conventional ending set up, with a good ending, a bad ending, and two neutral endings.
One of these two neutral endings - the most difficult one to get, coincidentally - requires you to not get a neutral moral meter score by the end of the game.
Now, you might be asking a very reasonable question: why? Well, in order to get an actual neutral ending in the game, you need to finish the game with either a negative eight in morality, or a positive eight.
Sounds easy, right? Well, the issue is that the final choice you make in the game gives you either a negative or positive ten. So, if you managed to play the game so well that you got the most neutral moral score you could - negative or positive one - the final choice will take you out of the neutral ending, in a cruel cruel twist of maths.
So, in order to get the neutral ending, you need to be less neutral in your playthrough. Makes perfect sense.