10 Video Games That Secretly Change Without You Noticing

4. Taking Control - Mafia III (2016)

Prototype game
2K

Although Mafia III is commonly seen as the least interesting entry in the acclaimed crime series due to its repetitive mission structure and generic but serviceable gameplay, there were strokes of brilliance to be found here.

Not only did protagonist Lincoln Clay's quest for vengeance make for a thoroughly gripping plot that was further elevated by excellent performances, but the underboss system made for a meaningful gameplay mechanic. Ignore one of Lincoln's allies for too long and they'd eventually turn against him.

Another aspect that has gone overlooked, however, is the subtle ways each neighbourhood of New Bordeaux (this game's version of New Orleans) changes once Lincoln seizes control. While developers Hanger 13 could have taken the easy option by simply removing enemies and changing the area's colour on the map, the team went over and above to make the world feel as reactive as possible.

Lincoln's crew will take over key locations and continue to fight back against enemies trying to take back control, locals will be more compliant in giving information, and even graffiti will change to reflect the neighbourhood's new ownership.

Despite its shortcomings, Mafia III is a much better game than many realise.

 
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Glasgow-based cinephile who earned a Masters degree in film studies to spend their time writing about cinema, video games, and horror.