10 Video Games That Should Have Ended Differently

1. Metal Gear Solid V - Show The Downfall Of Big Boss

metal gear solid v 5 big boss
Konami

MGS V's bait n' switch finale where the "real Big Boss" was actually away in another country, while you - as a brainwashed clone - were distracting the world with your own antics, was... tough to swallow, to put it mildly. It meant that despite all the marketing aiming to answer why he lost his mind was for nothing, as you were playing as a completely different person.

Remedying this without rewriting the whole story leaves one solution: Give MGS V the same treatment as Christopher Nolan's The Prestige.

Make it so we the player never really knew which of the two Snakes we were playing as. Sometimes it was the real Boss, other times the Medic, with the explanation being that when a mission was over, one of the Snakes journeyed overseas to monitor development of Outer Heaven, with the pair staying in cahoots and suppressing their personalities so no one could tell the difference.

Extrapolate this out and you have enough of a justification as to why the real Boss "went crazy": He saw only the mission; only the cogs of warfare turning as hundreds of soldiers were recruited and left to die. He sees Outer Heaven - a place that's supposed to be free of all governmental interference - labelled a terrorist faction thanks to nuclear stockpiling, and questions why it's one rule for him, and another for other countries around the world (or something).

Boss doesn't so much "lose it" as become labelled a target for trying to escape the system. It's along the same lines as MGS 2 and 4's most complicated notions, and fits Metal Gear to a tee.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.