Hype can be a double-edged sword at times. On one hand, it generates interest for a game and makes players keen to put down their cash - but on the other, it makes deadlines loom and reports of studio crunch rear their ugly heads in the aftermath. Oftentimes, we're left with unfinished, broken messes rather than that exquisite passion project first laid out.
"Live service" games, usually requiring a constant or active internet connection, can also tank a game on release, too. Servers unable to handle the mass of players at launch, or titles being released unfinished, only to rely on massive day one (or later) patches that never truly fix the experience.
Nobody wants a bare bones game with the rest of the content coming "down the line", or being able to see through character models. Worse still, some are so broken that endless bugs and crashes kill the game regardless.
Thankfully, not all is lost, as these examples will tell you. The following have taken a rightly deserved kicking, only to go back to the drawing board and emerge stronger than ever.