10 Video Games That Were Secretly Judging You The Whole Time
2. Moral Points - Metro 2033
On a surface level, Metro 2033 is your average first-person shooter, where you go from point A to point B, shooting every baddie that crosses your path. Its gameplay is relatively simple, and even though some missions do force you to make some tough decisions, the rest of the game will not really challenge your sense of morality.
Or so it wants you to think.
The truth is, the original Metro 2033, as well as other games in the series, include a secret morality system where each action and decision the player makes reflects on the number of Moral Points they have. The game never mentions it to you, and the only indication of a Moral Point being granted or taken is a barely noticeable sound effect.
The system accounts for whether you prefer to kill or subdue enemies, whether you help or exploit Metro residents, and even some pretty random stuff like playing guitar and chatting at a bar.
But what is the point of this calculation? Well, the Moral Points affect which ending you're going to get. Meaning that if you killed and plundered your way to victory, you shouldn't expect Artyom to end up being the good guy.