Right now Microsoft needs something really special to make Kinect seem like a worthy proposition again. We've suffered through too many sub-standard arm-flappers over the years, and we've grown bitter and cynical of this motion-sensing contraption. To regain consumer confidence will take something majestic. A lot is riding on Harmonix's upcoming Fantasia: Music Evolved, but we can't expect a single game to turn it all around on its own. As a supporting act, Microsoft simply must pull Q Entertainment and mastermind Tetsuya Mizuguchi back into the fold to create a follow-up to 2011's incredible Child Of Eden. It was a gesture-based outing which was over in a moment, but what a moment it was - while we were surrounded by countless terrible sports games, Q Entertainment showed us that Kinect could conjure up mesmerizing game experiences when used correctly. Now imagine that same concept of rhythmic trance-inducing psychedelia, but with the vastly increased capabilities of the Kinect 2.0. Navigating through a bewitching maze of throbbing tunnels, carving through space with a flick of the wrist, targeting enemies with subtle fingertip movements, it could be utterly enthralling. If Microsoft has any intention of recouping some of the money it poured into developing the new Kinect sensor, it's going to need less throw-away sports compilations and more of this kind of interactive magic.
Game-obsessed since the moment I could twiddle both thumbs independently. Equally enthralled by all the genres of music that your parents warned you about.