10 Video Games That Wasted Their Ludicrous Budgets On Terrible Levels
Those irritating levels that ruin an otherwise perfect experience.
Money isn't everything, is it? We all love the theatrics and cinematic experiences of an AAA quality, multi-million dollar game but it's often the smaller, independent games which excite us most with unique gameplay experiences and interesting stories and art styles. Sure, a game like Grand Theft Auto V proves that a big budget game can go on to live up to the immense hype (GTA V is actually the most expensive game ever made, costing Rockstar a cool £170 million) but so often, we're let down by the big-spending studios. Even more common is a great game from those companies that features one awful level or section. Did the designers suddenly go on strike? How did these levels get past testing? It might be a sudden immense difficulty spike or just a tedious level design, but these ten games feature levels which should have been better given the money spent on them.