10 Video Games Where You Were Doomed From The Start
8. Dead Rising
Almost every entry of the Dead Rising series has put you on a fairly short timer at some point in the game. The third brings you one week before the city is bombed to pieces. In the second, Fortune City is about to experience the same fate, only this time you're given a paltry twenty hours.
And in the first, of course, you have seventy-two hours to try and do all of the story that you can before the helicopter arrives to carry you away - or anyone you saved, if you don't make it.
As players who completed ending A will also know, the unlockable "overtime mode" adds another timer onto this, as it's revealed that Frank has caught the zombie virus. You're then given twenty-four hours to gather all the items and ingredients you need for Isabela to create a medicine that will keep the virus at bay, which is another challenge in of itself.
Even though this route leads to the happiest ending, where Frank is able to shed light on how the virus originated, you still end the game with the general public unaware of heavily the government played a part in it, and Frank is still infected with the virus.
While Frank instead dies in a fight against zombies in Dead Rising 4 - and then is paradoxically brought back from the dead, in the questionable Frank Rising DLC - it's fair to say that the ending of the first game leaves you the exact way you started: counting down the hours and wondering if Frank will make it.