Finishing a video game after investing hundreds of hours is always a pretty bittersweet moment. Obviously there's the sense of accomplishment for overcoming all the challenges and obstacles the game has thrown at you; the satisfaction in seeing everything resolved.
However, 'post-game depression' is a frighteningly common occurrence for those who find it hard adjusting to life with a sudden hollow feeling in their stomach. All the hard work and building towards something every day suddenly evaporating can certainly be a strange sensation.
There are plenty of other reasons as to why someone might not finish a game, however.
Difficulty, an abundance of distractions through an expansive open world or a variety of side missions, or the simple fact that the game might not be that good could all be legitimate reasons for a gamer to put their controller or mouse down and look elsewhere.
From the disappointments in a franchise to the titles with so much content it's hard to even find the time, many successful video games end up not being finished by the majority of their players.
10. Doom (2016)
Bethesda released their reboot of the Doom series back in 2016, and it's fair to say the fourth entry in the franchise generated plenty of hype. Having been in development since 2008, the game underwent extensive tweaks and changes over the better part of a decade before being released as a bonus piece of content for players who pre-ordered Wolfenstein: The New Order.
And the game justified this hype following its release to the public for the most part. The character upgrades, open-ended levels, faster pace in comparison to Doom 3 and overall sleek controls were all welcome returns to form, and the online multiplayer was an exciting new addition for the franchise.
However, the game actually has the lowest completion rate of any title in the series to date. Only 25% of PS4 players and less than 20% of Xbox One players have earned the achievement of completing the game, which is a staggering statistic given the fact this was the second biggest selling game in both the US and the UK following its release.
Whilst the campaign itself isn't especially long, the game has a decent amount of difficulty to it and the renewed emphasis on exploration throughout the levels helps pad the time out for players.