10 Video Games You Have To Punish Yourself To Play

Sometimes a little video game-based masochism is in order.

Darkest Dungeon Red Hook Studios
Red Hook Studios

With the ever-increasing popularity of Dark Souls and other hard-as-nails games, anyone who likes video games has to confront a slightly weird fact: people who play video games love to suffer.

Admittedly, the point is to suffer and struggle through a hard game so the victory feels all the sweeter, but it's still a little strange to think about. Despite cursing and possibly breaking a controller when you lose at an integral moment, some part of you still brings you back to games that frustrate you time and time again.

As Robert Frost once suggested, taking the road less travelled often actively feels more rewarding, even if it's also more difficult - and involves getting your face carved in by skeletons or whatever.

Whether it's a game that requires precision platforming or fighting, a game that forces you to die a million times to know what you're doing, or just a game that makes you feel physical pain when you play it, someone out there will love it dearly.

You don't have to be a complete masochist to play these games - but it also certainly doesn't hurt your chances of enjoying them.

10. Lobotomy Corporation

Darkest Dungeon Red Hook Studios
Project Moon

The Lobotomy Corporation is as wonderful as it is obscure - and as obscure as it is hard. In short, it's all three of these things perfectly blended together, which is almost all you can ask for when you want a bit of a challenging game, but don't fancy a Dark Souls replay.

And the Lobotomy Corporation truly provides. While the name sounds grim, it's actually the title of an SCP style scenario - which, for those who feel lost, is basically a facility that tries to contain, control and understand a series of strange supernatural creatures.

The fun part about this - and the difficult part - is that you have no idea what these beings respond poorly or well to until you research them, and by that point, you've had to do something to try and keep them under control.

These monsters don't leave after you have initially dealt with them, either, meaning that the whole thing gently becomes a huge balancing act of you taking care of half a dozen terrifying monstrosities - and one really, really cute dog.

Contributor
Contributor

I like my comics like I like my coffee - in huge, unquestionably unhealthy doses.