10 Video Games You INSTANTLY Knew Were Trash

4. The Walking Dead: Survival Instinct

Forspoken game
Activision

The quality of the various video games based on The Walking Dead is all over the map, but after the success of Telltale's episodic story-driven adventure games, there was optimism that original creator Robert Kirkman would be exercising a high degree of quality control.

That theory was promptly thrown out with just the second title, though, The Walking Dead: Survival Instinct - a decently-premised prequel to the TV series which focused on Daryl and Merle attempting to survive in the early days of the Walker apocalypse.

Hell, they even persuaded/paid Norman Reedus and Michael Rooker to reprise their respective roles.

Despite releasing in 2013 at the tail-end of the PS3/Xbox 360 era, you'd be forgiven for thinking that Survival Instinct looks like a PS2 game, or at least a very early PS3-era title.

In terms of both pure visual fidelity and art design, this is so ugly and just plain dull to look at from minute one, even accepting how bafflingly overused the earthy green-brown-grey aesthetic was during this generation.

The gameplay also doesn't fare any better - it's a buggy, borderline broken mess complete with repetitive mission objectives, enough that even the inherent appeal of playing as everyone's favourite soap dodger wasn't enough to make the experience bearable.

Hell, Survival Instinct was bad enough that Kirkman distanced himself from the game in a Reddit AMA, citing his limited involvement with the project and laying the blame at the feet of network AMC.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.