10 Ways Activision Should Make Call Of Duty 2018

2. Make War Mode The Focus Of Multiplayer

Call Of Duty WW2 Multiplayer
Activision

Despite still doing them extremely well, COD's Team Deathmatches and rounds of Domination just aren't enough to carry a multiplayer shooter anymore. In an era where the likes of Battlefield are pitting 64 players against each other in huge real-world inspired Operations or tight-knit squads are fighting it out in the dynamic close-quarters maps of Rainbow Six: Siege, COD has nothing unique to draw shooter fans in.

Fortunately, Activision dipped their toes in a revolutionary future with WW2's War mode. By far the standout part of the latest release's multiplayer suite, War offered an epic, multi-stage assault that wasn't simply about getting the best kill-death ratio.

However, with only three dedicated maps at launch, the mode doesn't have enough variety to keep it interesting in the long run. Moving into the next game, Treyarch should bulk this feature up, increasing the variety of the objectives, emphasising the interplay between infantry and vehicles and hugely upping the amount of maps available.

War has given COD's multiplayer a second wind, and Activision shouldn't drop such an amazing new idea for the sequel.

Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.