10 Weirdest Video Game Ports You Won't Believe

7. Street Fighter 2 (Game Boy)

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If you were around during the boom of Street Fighter 2 during the 90's, then you probably know that there are more versions of that one game than there are craters on the dark side of the moon. From Turbo, to Alpha, to like 5 other versions at least, Street Fighter 2 was the Skyrim of the 90's.

And of course there were ports. Street Fighter 2 was originally an arcade cabinet, so the SNES versions are all considered ports in that regard. But there are some that people don't really talk about. One is the board game (yes, really), one we'll get to later, and the other is the Game Boy version.

As you can imagine, taking one of the most vibrantly colorful games out there and putting it on the black and white original Game Boy was something of a downgrade.

While being stuck with a D-pad wasn't as bad as Crazy Taxi (most fighting game players PREFER using a D-pad) the game just couldn't keep up with its bigger brothers. The attacks felt sluggish, jumping took hours and was basically a death sentence as a result, and generally it just felt like it had no reason to exist.

Sure you could take it on the go, which was a huge plus at the time, and it was technically functional. But if you thought M Bison was unstoppable in the original version, try playing this version and enjoy the taste of asphalt.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?