10 Worst Levels In Super Mario History

10. Loopdeeswoop Galaxy - Super Mario Galaxy


Super Mario Bros. was revolutionary for its time because of the precision of the controls. Players could control how far or how high they wanted Mario to jump based on how hard they pressed the buttons. This may be a universal concept nowadays, but it was a rare mechanic for its time.

Because this is how the franchise earned its reputation, it's a pity when Mario games suffer from imprecise controls. In the Loopdeeswoop Galaxy in Super Mario Galaxy, the title character needs to ride a manta ray through a gravity-defying river.

Mario Galaxy may boast exquisite gameplay and fluid controls, but the ray in this level is very stiff to manoeuvre. Sometimes, you tilt all the way to one side and the ray barely moves. Other times, you rotate slightly, causing the manta to fly off the course. More often than not, you will be falling to your demise, due to the janky controls rather than sloppy gameplay.

If you think you can get around this by taking your time, guess again. You have to complete the course within a time-limit. The countdown forces you to rush through the level, which is unfair when the controls work against you.

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James Egan has written 80 books including 1000 Facts about Superheroes Vol. 1-3 1000 Facts about Supervillains Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts about TV Shows Vol. 1-3 Twitter - @jameswzegan85