10 Worst Moments In 2016's Biggest Video Games

4. Street Fighter V Lacking Even The Most Basic Features

Street Fighter Ryu
Capcom

A PR's job when it comes to a game that launches with less than favourable reviews or a markedly negative spin, is to get out there and 'do a Neo'. With the right mix of words and empathetical tone, occasionally a good 'message from the developers' can stop those bullets in mid air, whisper "No" and see them fall to the floor.

Then there's what Capcom did with Street Fighter V, which is to say, they openly admitted a ton of essential things weren't included in the game, as they "underestimated the popularity of some of the single-player features."

Want to hazard a guess at what those things were?

How about no standard 'vs. CPU' mode (yes, really, you couldn't fight the computer), no tutorial, no story mode and no online character select after you'd locked one in from the main menu. Heard about the characters all having new moves as part of something called 'V Mechanics'?

Good luck figuring it out, because the game itself wasn't going to tell you jack.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.