10 Worst Parts Of 2018's Biggest Video Games

2. The Ending - Far Cry 5

Far Cry 5
Ubisoft

Ubisoft will forever struggle to recapture the Far Cry 3 Vaas magic. They tried with Pagan Min, and this year they tried with Joseph Seed, both of which fall into the "whacky leader who monologues a lot" mould.

For the entirety of Far Cry 5, you're fed this narrative of Seed's overblown persona being tied to a religious apocalypse - or at least, his attempt to establish a following to save as many people as possible.

Of course it's done in a full-on "join us or die" way, but come the close of the game, if you decide to fight and arrest Seed... the "end times" actually come.

Potentially explainable as Joseph and his crew acquiring a bunch of nuclear weapons (though, then the question becomes "How?", and "Why didn't any law enforcement find them after we cleared each compound?"), the whole game goes off the rails. The sequence devolves into racing through burning forests and blood-red skies. A literal apocalypse, you might say.

Feeling as though Ubi needed to design something that was notably OTT - as a way to escape the game's pre-release marketing centring on Far Cry 5 being a comment on culture war America - it's an overly whacky climax and just feels out of place.

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Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.