10 Worst Things Gaming Did In 2024
3. Numerous Projects Canceled
Be they close to completion or barely beginning production, the cancellation of video games is nothing new or inherently bad. That said, 2024 is noteworthy for both the number of games being halted and the levels of disappointment gamers may’ve felt following the news.
Namely, there’s Project Tatanka, an untitled – and admittedly unannounced – Halo battle royale mode that was being worked on by 343 Industries and Certain Affinity. Regardless of Halo Infinite’s somewhat mixed reception, it’s safe to assume that a lot of franchise fans would’ve loved diving into it.
Unfortunately, though, Eurogamer revealed in January 2024 that Tatanka was no longer being worked on. Sources allege that 343 Industries wanted to devote its entire team to producing the next mainline Halo adventure instead.
By February, multiple other games officially got scrapped, such as new entries in (or add-ons to) the Deux Ex, NieR, The Last of Us, Disco Elysium, and TimeSplitters franchises. Subsequently, news of Respawn Entertainment’s abandoned FPS Star Wars Mandalorian game spread like wildfire, as did reports about the elimination of new Twisted Metal and The Division titles.
New prospects (including Remedy Entertainment’s codename Kestrel and Supernatural Studios’ SSX spiritual successor, Project Gravity) were abandoned as well.