10/10 Video Games The Public REJECTED

3. Planescape: Torment

Planescape: Torment
Black Isle Studios

Following on from games that people love to hate or hate to love, Planescape: Torment is almost universally agreed upon to be one of the greatest games ever made, and in this case both critics and fans seemed to agree.

It was just unfortunate then that nobody bought it.

Despite iterating on digital RPG systems in a fascinating way and enabling player freedom of interaction in a way not many games of this scope and size had done so at the time, Planescape: Torment presented as perhaps a little too niche for its own good. While its grand and delightfully complex narrative and witty dialogue is a joy to immerse yourself in, it was a trickier thing to sell to gamers. 

With a 91/100 on Metacritic and a final product that lived up to its 10/10s the game should have been too critically acclaimed to fail even without a successful marketing campaign, but it only sold 73,000 in its first four months on shelves.

The sales numbers improved somewhat over time but at the time Planescape sunk under the weight of bigger RPGs like Ultima IX that released just a month prior.

 
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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.