11 Biggest Video Game Plot Holes You Can’t Explain
3. Mass Effect 3 - How Did Shepard's Crew Get So Far Away So Fast?
This is one for those who didn't get the Extended Cut DLC - or even if you don't count that flipbook-style ending cutscene as canon considering how assumedly the retail version of something should be the 'proper' one.
So come the end of Mass Effect 3 you're taking the fight to the enemy Reapers all laying waste to your beloved Earth, city by city. Following hours and hours of character-building, brilliant dialogue, a sex scene or three, you've reconciled to it not necessarily mattering what happens, providing you get to see the end with your loved ones by your side.
Except within one fell swoop, they go from literally fighting alongside you - shooting the enemy horde and getting enveloped within a Reaper's beam - to being on the Normandy with Joker, seemingly miles away from Earth as they all attempt to outrun the blast radius of the Mass Relays' simultaneous explosion.
The stupid ending with the Instagram filter makes sense (sort of, kinda) within the realms of not knowing what that giant blue beam would do to someone inside it, but having party members literally warp from one place to the next - despite how intimate or close you may be to them across all three games - is just ridiculous.