11 Facts You Never Knew About The Development Of Metal Gear Solid

Even David Hayter didn't know he wasn't the star of Metal Gear Solid 2.

When you have a series as weird and as wonderful as Konami's Metal Gear Solid, you know there's going to be plenty of juicy stories littering the history of its lengthy development. Hell, taking into account the drama surrounding the release of Metal Gear Solid V alone, you could probably write a short novel about the behind the scenes exploits of what it was like working in the former Kojima Productions' offices these last few years. To that end, Metal Gear Solid has never exactly been a conventional set of games, and it makes sense that some out-the-box thinking was required to make this franchise as unique as it is. And while we don't know much about the secretive creation of these releases (after all, secrecy is kind of Kojima's m.o.) I've scoured high and low to get the inside scoop on what makes these games tick. Thankfully for the players, the same titles we've been playing for years still house a few secrets even after all this time. From discarded original ideas to the surprising way developers conjured up some of gaming's most memorable levels, I've amassed 11 of the most surprising facts that shaped one of the biggest properties the industry has ever seen.

11. Metal Gear Solid 2's Ending Had To Be Changed Due To 9/11

In the wake of 9/11, plenty of already completed media projects were forced to cut out or reshoot certain scenes that might have hit a bit too close to home. Perhaps the most notable example of this was Sam Raimi's original Spider-Man, whose trailer featured a shot of the Spidey foiling a group of armed robbers by catching them in a giant web between the twin towers. However, even games like Metal Gear Solid 2 had to change chunks of their content to make sure they didn't do anything to offend anyone in the aftermath of the attacks. For this reason, gamers never got to see the title's original ending which showed Arsenal Gear barrelling through New York City, obliterating numerous landmarks like the Statue of Liberty in the process. With that said, it's pretty obvious why they had to cut the scene out, yet it would have explained how Solidus and Raiden ended up falling onto the roof of Federal Hall for their final confrontation.

Writer. Mumbler. Only person on the internet who liked Spider-Man 3