11 Fascinating Gaming Moments That Almost Happened

11. Bioshock Almost Didn't Feature Rapture

Bioshock Infinite
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11 years after it launched, developers are still trying to top the imagination of the original Bioshock. While its shooter gameplay wasn't anything to rival the likes of Call of Duty at the time, it more than made up for it with its world and lore, which were tied together brilliantly in Rapture's underwater dystopia.

But, during the earlier stages of production anyway, the decaying, Splicer-infested metropolis was nowhere to be seen. Originally the game was more of a direct sequel to Irrational Games' System Shock titles rather than a mere spiritual successor, and just like those earlier releases, was set to take place on space station without any of the retro aesthetics that defined Rapture.

Even once this idea was scrapped and the devs opted for a clean break, their next move was similarly a far cry away from the eventual game's underwater setting. For a time, the project was set on an island, in a series of labs and facilities abandoned since the German army built them in the Second World War.

Interestingly, the core of Bioshock's most memorable elements were birthed here, including proto Splicers, Little Sisters and Big Daddies, all of which were experiments gone wrong. The throwback aesthetic was also present in this version, which was retained when the devs decided to once again drop the setting in favour of the Rapture we know today.

Josh Brown

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WhatCulture's very own resident movie guy, Ewan has been working in the content creation biz for over 10 years now, having started as a freelance contributor to WhatCulture Gaming all the way back in 2015. After graduating with a First-Class Honours in History from Northumbria University in 2017 (where he won a prize for a totally killer dissertation on the Watergate years), Ewan took on the role of Comics Editor at WhatCulture and quickly developed WhatCulture Comics into one of the biggest superhero-focused channels on YouTube. He followed this with a brief hiatus at Screen Rant in 2021, where he worked across the Gaming and Film sections as a writer and editor, before returning to WhatCulture as a Senior Content Producer / Presenter in 2023. He started his own podcast, We Love Dad Movies, in 2022, and has contributed several written pieces to the Eisner-nominated comics website Shelfdust as well. In his current role, Ewan incorporates his love of cinema, comic books, and history into written pieces and video essays for WhatCulture's Film & TV channel, as well as WhatCulture Gaming and WhatCulture Horror, with a particular focus on nineties-era Dad Movies, old school Westerns, and Golden Age Hollywood Noir. John Carpenter is his fave, and he thinks Batman Beyond should never have been cancelled. If that's your vibe, you'll probably like his stuff.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.