After the release of the hugely-anticipated Fallout 4, it's hard to imagine that just eight years ago it looked like all hope of resurrecting the post-apocalyptic franchise was lost. Thankfully, after several cancelled entries in the series, Elder Scrolls makers Bethesda swooped in to save the day. Fallout 3 adeptly held onto the lore, style and some of the much-loved mechanics of the original games (such as V.A.T.S), fusing them with first-person Gamebryo engine, first seen in the hit The Elder Scrolls IV: Oblivion. The moment the reviews came in for Fallout 3, you could almost hear the mass sigh of relief in the games community. The game was a hit, captivating players in the bleak post-apocalyptic DC Wasteland, which was filled with memorable quests (Power of the Atom, anyone?) and places to explore. The Fallout franchise was rejuvenated after years in the wilderness, and would go on to become one of the most revered series of recent generations. Sure, the game was filled with more bugs than a squatter's mattress, but its vast scope, accessible mechanics and loyalty to Fallout lore won over millions of fans. Fallout was back and - as we can see today - it was back to stay.
Gamer, Researcher of strange things.
I'm a writer-editor hybrid whose writings on video games, technology and movies can be found across the internet. I've even ventured into the realm of current affairs on occasion but, unable to face reality, have retreated into expatiating on things on screens instead.