As every new year delivers another tantalising release calendar (bar this-year-that-shall-not-be-named), players prepare themselves for the hours they'll spend exploring every nook and cranny of these new titles. There's always more content, more missions, and more story to sink our teeth into as a standard AAA game's completion time stretches into days.
Of course, we should be thrilled that we're getting an ample amount of play-time for our hard-earned cash, but not when developers bloat their creations with tedious challenges, usually through that all-too-familiar route of collectibles.
Collectibles get a bad rep, but done right they are an integral part of the gameplay. Koroks in Breath of the Wild helped upgrade weapon slots and got you paying attention to your surroundings, while documents from Control, Spec Ops: The Line, and The Last of Us provided an intriguing insight into the lore of those worlds.
But alas, there are those collectibles that do are responsible for their bad street-cred - the ones that take hours to gather, are not worth the reward, or are even impossible to collect fully. These are the truly terrifying tokens that aren't worth the time or effort.