11 Video Games That Are Better If You Suck
6. The Legend Of Zelda: Majora's Mask
On your first run of a Legend of Zelda title, you can spend hours exploring each dungeon to uncover secret paths and hidden items. But once you know where to go and how to solve every puzzle, it sort of takes the fun out of it.
This issue is more noticeable in LoZ: Majora's Mask because the gameplay relies a lot more on trial-and-error. After Link learns the moon will destroy the land of Termina within three days, he must do everything he can to avoid this calamity.
By using the Ocarina of Time, you can reset the three-day time restraint to give yourself more time to explore. To complete quests, you must memorise what Termina's citizens do on each day. For example, you need to stop a thief robbing a woman in North Clock Town on the first night to obtain the Blast Mask. If you fail, you will need to reset the timeline to try again.
This unique structure compels the player to explore different regions at different periods to see how they change. Even though this can be painstaking, it's so gratifying when you stumble upon a new character or locate a new item.
But once you memorise each character's actions, you are no longer relying on skill or exploring, making the whole experience feel like Groundhog Day. Majora's Mask is a phenomenal game but it's better when you don't know what to do.